Category Archives: Software development

Best summary so far of iPhone OS 4.0 license agreement vs Unity3D

tl:dr no one knows for sure yet but there sure are a lot of … opinions!
Unity3D Answers: is-unity3d-banned-by-new-apple-sdk-licence
It’s unlikely this language is aimed at Unity, but it could easily become collateral damage in this fight.
Edit 12 April 2010: Jean-Louis Gassée gets it, which is kind of cool for me because when I worked at [...]

Prototyping

Via Steve Northover’s Inside SWT:
The week was an almost perfect example of prototyping. The code we have is utter crap and we have cut every corner, however, we have learned the technology and explored the area. Prototyping is about reducing risk using a short term, high energy, low quality approach to prove that a solution [...]

Loading data model with Fixtures in Rails

I’m putting together a smallish data model in Rails. Some of my data is pre-existing, including a bunch of Items, some of which have SubItems. I found some hints on how to represent the initial data with YAML and to piggy-back on the Fixture functionality to load it in a migration, all from Agile Web [...]

Economics of Cynicism

For some reason I thought Joel Spolsky was anti-Apple and pro-Microsoft. Now I realize he’s a cynical guy who used to write about software development, but who’s now busy running a small, successful software company, and who writes about talking about software.

Core Image-based image editors

A gaggle of sub-$100 image editors written atop Core Image:

DrawIt – $49
LiveQuartz – Free
ChocoFlop – Free
Acorn – $39.95
Image Tricks – $14.95
Pixelmator – $59

I haven’t spent time on any of these but a comparison would be pretty interesting. Too bad none of them are open source.